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Media Literacy: Video Games & the Virtual World Book Musical boosting memory retention and engagement

SKU 83352803304
4.6
USD20.00 USD41.00

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Description

boosting memory retention and engagement

spark discussions about diverse approaches to theatre

Don't miss this opportunity to elevate your classroom into a space of improved learning

“question and answer” work

Key Features: Comprehensive coverage of linguistic elements

Media Literacy: Video Games & the Virtual World Book Musical boosting memory retention and engagementRare is the teenager who hasn't played video games or participated in online, virtual worlds. Given their ubiquity, can these new digital entertainments be used as teaching tools in the classroom? The answer is yes. Thinking Critically About Video Games & Virtual Worlds is a new title that gives educators a flexible, engaging resource for bridging the gap between digital entertainment and traditional schooling. The author is Peyton Paxson, a professor

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